Reels & Process
A curated archive of real-time visual effects across projects, tools, and production stages. From final in-game moments to development breakdowns, this collection reflects both craft and technical execution.
GDC Talk - VFX of Miles Morales
In this 2021 Visual Effects Summit talk, Insomniac Games’ Bryanna Lindsey discusses the challenges her team faced for Marvel’s Spider-Man: Miles Morales and the innovative effects solutions they came up with for this PS5 launch title.
Agents of Mayhem
This project was a huge team effort and I am very glad we managed to make such a beautiful game together. All of this footage is from Deep Silver Volition's 2017 game, Agents of Mayhem. I started on this project in 2014 and worked on it through launch.
Elder Scrolls Online
I loved working on this title - check out my work.
Transformers Fall Of Cybertron
I was a contract artist on this title - check out some of my work.